Tower Defense
By David Nimon
Godot Game - Tower defense game built with Godot
Details:
- Built this game to learn about the Godot game engine, using open source assets, following Godot tutorials, and then expanding the feature set.
- The game logic is written in GDScript, which looks similar in syntax to Python.
- Required learning about signals, modifying and creating UI elements, and modifying/creating game objects
- Added features to the game so that the settings of the objects in the game, like the turrets and enemies, can be customized in-game with an editor
- Added music that changes based on status (if idle or in a wave)
- Added sound effects for button clicks, explosions, etc
- Added an additional laser turret, and a missile turret with fired missiles, which helped learn more related to the object physics